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Prop Hunter

Ranks player props against their own history to surface mispriced lines, behind a two-line composed file that is deliberately two lines.

/prophunter · src/composed/prophunter

Ranks a player's props against that player's own history, so a line is judged against what the player usually does rather than against the field.

A two-line file on purpose

src/composed/prophunter/prophunter.tsx
export default function PropHunter() {
  return <PropHunterView {...usePropHunter()} />;
}

The state is usePropHunter, the markup is PropHunterView, and this is the seam the route renders. Like Value Bets V2, the surface is large enough that a hand-written prop list would be longer than most components and would need editing twice for every change — so the boundary is a hook, and the file that joins them is as thin as it can be.

Reading it

Start at use-prop-hunter.ts. Every request, parser and derivation is there, and the view underneath cannot reach the network — so anything the board does is in the hook, and anything it looks like is in the view.

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